package processing.test.mechaapp;
//game;

public class blankAtom extends Atom{
	static int size = 50;
	
	public blankAtom(float x, float y, int i, int j){
		ith = i;
		jth = j;
		xChord = x;
		yChord = y;
	}
	
	@Override
	public void drawMe() {
		
	}

	@Override
	public Molecule makeBond(Atom atom) {
		return null;
	}

	@Override
	public Molecule breakBond(Atom atom) {
		return null;
	}

}
